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10 Best PS2 JRPGs, Ranked

After the PS1’s smashing success, developers worldwide were dying to bring their games, or their sequels, to the PS2. The JRPG industry was no exception, seeing in Sony’s second console a safe haven for innovation and the definitive leap to 3D graphics.

Many JRPGs were born on the PS2, while others continued their technological evolution. Several of these games introduced new features that would inspire the industry for years to come, and some tried but couldn’t quite adapt to the new reality.

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In this piece, I’ll show you many JRPG hits on the PS2. There are games from series that are still going strong today, others that peaked on this console, and some that saw their final entries here before fading into obscurity.

Without further ado, I hope you enjoy this list of the 10 best PS2 JRPGs, ranked by my personal preference, though I still tried to base it on each game’s technical and cultural relevance to the industry as a whole.

I’ll be including only one game per series.

10

Rogue Galaxy

A Bit Tryhard For My Taste, But A Great Game

best ps2 jrpg rogue galaxy

I know I’ll be starting this list off on a contradictory note, but I have to say: I don’t think Rogue Galaxy is that good. I like the game (I platinumed it after 80 hours), but ultimately, I still find it very tryhard, if that makes sense. Its beautiful cinematography and great cutscenes are distracted by a bloated gameplay system.

Rogue Galaxy kicks off with a bang. Jaster Rogue, our protagonist, is one of many enslaved on the planet Rosa. One day, after being mistaken for the galaxy’s top hunter, he joins a pirate crew and sets off on an interplanetary journey that, because this is a JRPG, ends up involving saving the entire universe.

At first, the plot unfolds in a believable way, respecting our suspension of disbelief. But later on, it gets over-the-top, throwing in Deus Ex Machina where it’s not needed and handing way too much protagonism to our hero. It’s just… too much.

Too much also defines its gameplay system. What was supposed to be a simple action RPG driven by an infinite weapon fusion system kept growing into a factory maker, a bug-catching mini-game, a collect-a-thon, and many other features that you don’t have to engage with, but still feel compelled to, because they’re there. For all its praises, Rogue Galaxy shows that less is indeed more.

9

Disgaea: Hour of Darkness

Comedic Timing On Point

best ps2 jrpg disgaea

Megalomaniac protagonist, comedic story beats, ever-increasing damage numbers, and strategic gameplay? Check, check, check, and check. I could be describing practically any Disgaea game, but it was the first one that put the series on the map for tactical RPG fans.

For the unaware, Disgaea is known as the series where you can hit astronomical levels and damage numbers. For the aware, that’s precisely why they love it. Personally, I’m not too into that because it usually means a grindfest. But there’s no denying that jumping into battle and steamrolling enemies with an over-the-top axe skill is extremely satisfying.

If you’re a casual player like me, there’s still fun to be had in Disgaea: Hour of Darkness thanks to its hilarious plot. In the game, we follow Laharl as he rises to become the supreme Overlord of the Netherworld after his father’s death. We meet a highly unusual cast of characters who, God-knows-how, tie perfectly into the story.

On the other hand, if you don’t care about any of that and your only goal is to take your characters to level 9999, reincarnate them, rinse and repeat, and turn them into the most powerful Prinny in history, have at it. You too will have hours and hours of fun with Disgaea: Hours… of funsies.

8

Breath of Fire: Dragon Quarter

Love It Or Hate It, It’s Still A Breath of Fire

best ps2 jrpg breath of fire dragon quarter

Yeah, yeah, the entry that possibly killed the Breath of Fire series, stole its entire identity, and introduced mechanics that make no sense in a JRPG. I’ve heard it all, but that doesn’t take away my appreciation for Dragon Quarter.

If you’ve seen my list of best PS1 JRPGs, you know Breath of Fire III is my all-time favorite game. So I should either harbor an insane hatred for Dragon Quarter for possibly ending the series, or a blind adoration just because it’s part of Breath of Fire. But it’s neither, trust me. I can judge the game on its own merits because I’m a professional-ish.

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Breath of Fire: Dragon Quarter is atypical. Its battle system is simple to learn but insanely hard to master. It’s a mix of real-time and turn-based. Then comes the controversial D-Counter. The more you turn into a dragon, the higher the counter climbs, and if it hits 100%, it’s game over, and possibly a hardlock in your playthrough.

But it’s fine, because Dragon Quarter’s story features a roguelite-esque system. Every time you reset the game, your D-Ratio increases, letting you open previously locked doors and see more of the narrative through the Scenario Overlay System. In short, Breath of Fire: Dragon Quarter expects you to reset the game, and it sets the stage for it, even if that rubbed conservative fans of the franchise the wrong way.

7

Shadow Hearts: Covenant

The Most Non-Japanese JRPG

best ps2 jrpg shadow hearts covenant

Some people say a JRPG is any RPG made in Japan. I disagree. I believe JRPG is a subgenre that includes elements of Japanese culture but can be made by developers from anywhere. Don’t agree with me? Then what happens when Japan makes an RPG that’s not based on Japanese culture, like Shadow Hearts? Does it just become… an RPG?

Both the first game in the series and Shadow Hearts: Covenant take place in Europe, Russia, China, and yes, Japan, but they honestly have very little of what you’d consider “JRPG” beyond their turn-based combat with timing inputs and a few demon-like creatures inspired by Japanese folklore.

Maybe that’s what makes it so unique and interesting. Unlike many colorful, optimistic JRPGs with anime aesthetics, Shadow Hearts leans more into horror grounded in reality, even tying into historical events like World War I. And still, it has its originality, with a storyline that’s unpredictably comedic and, of course, packed with supernatural elements.

If you’re looking for a game unlike anything you’ve seen before, check out the Shadow Hearts series. It started with Koudelka, though I don’t recommend that one. Go straight to Shadow Hearts, thoroughly enjoy the second game, Shadow Hearts: Covenant, and if you really love it, give From the New World a shot.

6

Star Ocean: Till The End Of Time

The Best In The Series

best ps2 jrpg star ocean till the end of time

Once, I heard that every Star Ocean game was a 7, but the best 7 you’ll ever play. Although this sounds like a demeaning remark, it’s oddly accurate. I love Star Ocean, and I’m one of the few champions of the series. I’d jump for joy if Square Enix ever released a seventh main entry. On the other hand, I perfectly understand if the company just lets the series gather dust.

Every Star Ocean mixes sci-fi with medieval fantasy, and it’s no different in Star Ocean: Till the End of Time. Here, after a family vacation goes terribly wrong, Fayt finds himself caught in an intergalactic plot involving party members from different planets and with rich backstories. Despite a controversial ending, the narrative is intriguing through and through.

One of the key points of the third Star Ocean is how the game doubles down on its Item Creation mechanic, even letting us patent our creations and earn royalties from them, as well as its battle system. The transition to 3D greatly improved the combat, and even quirky features like dying if MP hits 0, are negligible in favor of the more refined action.

Star Ocean: Till The End Of Time is my favorite in the series, warts and all. I know the remake Star Ocean The Second Story R is the most mechanically polished and modernly adapted, but if you like the saga and never played the third game, give it a shot.

5

Tales of the Abyss

Symphonia Is Still Better

best ps2 jrpg tales of the abyss

To be honest, I prefer Tales of Symphonia. But since Symphonia was only released for PS2 in Japan and reached international audiences only with the PS3 collection, I want to be fair and only include entries globally available on the PS2. Hence, Tales of the Abyss.

Not saying Tales of the Abyss doesn’t deserve a spot on the list despite its shortcomings. God knows how much I’d love to smack Luke’s head for most of the game. But there’s a plot reason why he’s so annoying, and it’s quite good. In fact, the whole story in Abyss is pretty solid, with its theme involving elements and the discovery of the seventh, Sound.

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Like all Tales of games, the spotlight goes to the characters. Watching the party come together and mesh, especially through the skits feature, is a delight. Even better when there’s a good story to lean on, and luckily, Tales of the Abyss delivers one of the best in the franchise.

The combat system follows the traditional Linear Motion Battle System, but this is where Free Run debuted, allowing the character to move freely in 3D. There’s also the Field of Fonons mechanic, where using an Arte or Spell while standing on a FOF changes the skill’s effect.

4

Persona 3

Death Has Its Charms

best ps2 jrpg persona 3

The birth of Social Links in JRPGs. Some obscure game probably already included a relationship mechanic in the past, but it was Persona 3 that truly popularized it and got players to engage with NPCs and discover their deepest, most intimate backstories.

I get the argument of those who prefer Persona 4, but I went with Persona 3 because of its cultural relevance, even though Tartarus is obnoxiously tedious. Still, the dungeon’s gameplay loop was essential to show us the countless Persona variations and what we could pull off with the One More turn system, favoring those who exploited enemy weaknesses.

Let’s be real, no one plays Persona strictly for its combat gameplay, but rather for its suffocating narrative and heavy themes always being tackled. Persona 3 chose to focus on the theme of death.

Right from the start, the story shoves mystery after mystery at us, from why we wake up at midnight while all humans turn into coffins to why we have the power to summon Personas. The outcome is heart-wrenching, and to this day, one of the best among JRPGs.

3

Kingdom Hearts II

The Strongest Friendship Power Ever

best ps2 jrpg kingdom hearts 2

I’m not a gambler, but even if I were the riskiest kind, I’d never bet on Kingdom Hearts. A mash-up of the Disney universe and Final Fantasy? No way that would work. But somehow, it did, and it did just fine.

The first Kingdom Hearts was full of charm, but a bit wonky with its gameplay. Sora’s movement and the camera were stiff, the AI made you rage more than it helped, and progression was pretty basic. That changed completely in Kingdom Hearts II, which is considered by many, myself included, the best game in the series.

The plot, well… it’s complicated. I like the lore built around the power of friendship, light, and darkness, and how they made Squall interact with Donald without sounding bizarre. Still, I admit the narrative lost the plot at some point, and nowadays I’m just along for the ride, enjoying the power of my Keyblade.

The gameplay keeps getting better in different aspects, always throwing in a wacky or clever innovation. Kingdom Hearts II introduced Reaction Commands that change based on the enemy you’re fighting, a major upgrade to the action RPG formula. There are also crafting systems, world exploration, collectibles, and whatnots we love to see in any JRPG.

2

Dragon Quest VIII: Journey of the Cursed King

The Natural Evolution of JRPGs

best ps2 jrpg dragon quest viii

Before Dragon Quest VIII, I had played the Dragon Quest series in a scattered way. I dabbled in the seventh entry on PS1 and had tried a few Dragon Quest Monsters on Game Boy. But for some reason only my young self can explain, I didn’t like the first-person perspective on battles. I wanted to see my characters.

That’s why, when I played Dragon Quest VIII on PS2, I genuinely engaged with the game. Seeing my characters move during battle got me hyped, even though the turn-based system was as simple as it gets. What spiced it up was the progression system, where we evolved different weapons or talents of the characters and learned new skills accordingly.

But what really hooked me in Dragon Quest VIII was its story. Our protagonist, a silent one as always, is a ordinary soldier. But once he’s cursed, he’s forced to go on an adventure to save himself and the world, alongside beautiful party members.

To this day, I don’t know if Dragon Quest VIII or Dragon Quest XI is my favorite in the series. Ultimately, it doesn’t matter, because both are fantastic games and a must-play for any JRPG fan.

1

Final Fantasy X

Turn-Based Still Works, Final Fantasy

best ps2 jrpg final fantasy x

My favorite Final Fantasy is Final Fantasy XIV, but since it took a few expansions for that shift to happen, I officially always say Final Fantasy X is my pick. It used to be Final Fantasy IX, mind you, so know that I have a soft spot for the more medieval and magical-style FFs.

There’s something cathartic about seeing Square produce one of the finest pieces of entertainment in the gaming world using a gameplay style they seem to hate today. I know that’s not the case, but that’s how it feels.

Since Final Fantasy IV, they’ve leaned on the ATB, a more dynamic turn-based combat. Curiously, they went back to an almost classic turn-based in Final Fantasy X, although CTB (conditional turn-based) still had its gimmicks.

But gameplay aside, what drew me to Final Fantasy X was its story and how the narrative is told. We’re constantly in Tidus’ perspective who, although a premade character, was created from the player’s point of view. He’s completely alien to the events and customs of Spira, just like we are. Together, the game introduces us to this universe, and together we fall in love with it.

I could write an entire article just about Final Fantasy X. This is a game I truly love with all my heart, like a long-time family member I only see during holidays, but every moment we spent together was unforgettable.

I do not prefer a turn-based or more action-oriented direction for Final Fantasy’s future. I only want Square to allow itself to innovate, take risks, and gift us with stories that will stay with us for long years, without worrying about what R&D says about what today’s gamers want or what graphics they’ll present to shareholders in financial meetings.

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