Diablo 4 has several rewarding things to do when you’ve finished the campaign. These things all grant you experience, which instead of being spent on new abilities is spent on your character’s Paragon Board. In the Paragon Board, you can customize your character’s build by selecting nodes and socketing Paragon Glyphs.
Diablo 4: Necromancer Shadowmancer Build
Diablo 4’s Necromancer class is a powerhouse. This guide breaks down the best gear, aspects, skills, and specializations for the Shadowmancer build.
Each class has its own Paragon Glyphs, some of which you will unlock automatically and some that you’ll need to hunt down. Keep reading for tips on where to find Paragon Glyphs, a complete list of the Necromancer’s Paragon Glyphs, and which ones are the best.
Updated by Abigail Angell on January 26th, 2024: Due to balancing changes introduced with Season of the Construct, this guide needed an update. Not only have all Glyph effects been brought in line with patch 1.3, but the tier list has also been revised to reflect the latest Meta trends.
How To Get Paragon Glyphs
All of your classes’ Magic Glyphs will be unlocked automatically at level 50, but you will need to hunt down the Rare Glyphs. To obtain Rare Glyphs, you’ll need to pick them up as drops from Elites and Bosses (or rarely in a Vendors Shop or chest). This means that the most efficient way to get Paragon Glyphs is to farm Nightmare Dungeons due to their density of Elite enemies and guaranteed Boss at the end.
Blizzard has introduced the idea of special event Glyphs, such as the one available from the 2022 Abatoir of Zir Event. If you’re having trouble getting a glyph, especially if it is unfamiliar to you, see if a similar event is currently running.
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All Paragon Glyphs For Necromancers
Necromancers receive the standard seven Magic Glyphs and twenty Rare Glyphs. Many of their unique glyphs center around blood orbs, corpses, and minions.
Name |
Rarity |
Effect |
Advantage |
Magic |
For every 5 Willpower purchased within range, you gain +1.1% increased damage to Crowd Controlled targets. |
Battle-Hardened |
Magic |
For every 5 Willpower purchased within range, you gain +0.8% increased damage while Fortified. |
Overwhelm |
Magic |
For every 5 Willpower purchased within range, you gain +2.3% increased Overpower Damage. |
Reanimator |
Magic |
For every 5 Intelligence purchased within range, you gain +0.5% increased Minion Damage. |
Ruin |
Magic |
For every 5 Dexterity purchased within range, you gain +1.1% increased Critical Strike Damage. |
Slayer |
Magic |
For every 5 Dexterity purchased within range, you gain +1.1% increased damage to Elites. |
Subdue |
Magic |
For every 5 Dexterity purchased Within range, you gain +0.8% increased damage to Vulnerable targets. |
Abyssal |
Rare |
Paragon nodes within range gain a +15.0% bonus to their Non-physical damage and damage reduction modifiers. You and your Minions deal 10%[x] increased Non-Physical damage. |
Amplify |
Rare |
Grants +30.0% bonus to all Magic nodes within range. Enemies affected by Curse Skills take 10% [x] increased damage from you and your Minions. |
Blood-drinker |
Rare |
Grants +30.0% bonus to all Magic nodes within range. Blood Orbs Fortify you for 7% of your Maximum Life |
Control |
Rare |
For every 5 Intelligence purchased within range, you deal +2.0% increased damage to Crowd Controlled targets. You and your Minions deal 10%[x] increased damage to Slowed or Chilled enemies or, instead, 20%[x] increased damage to Stunned or Frozen enemies. |
Corporeal |
Rare |
Paragon nodes within range gain a +30.0% bonus to their Physical damage and damage reduction modifiers. You and your Minions deal 10%[x] increased Physical damage. |
Darkness |
Rare |
For every 5 Willpower purchased within range, you deal +1.32% increased Shadow damage. Whenever you or your Minions deal Shadow damage to an enemy, that enemy deals 2% reduced damage, up to 10%, for 5 seconds. |
Deadriser |
Rare |
Paragon nodes within range gain a +20.0% bonus to their Minion damage and damage reduction modifiers. Whenever your Minions deal damage to an enemy, that enemy takes 1%[x] increased damage from you and your Minions, up to 12%[x], for 10 seconds. |
Dominate |
Rare |
For every 5 Willpower purchased within range, you deal +7.9% increased Overpower damage. When you Overpower an enemy, all damage they take from you and your Minions is increased by 12%[x] for 5 seconds. |
Essence |
Rare |
For every 5 Dexterity purchased within range, Core Skills deal 4.0%[+] increased Critical Strike Damage. Critical Strikes deal 22%[x] increased damage to enemies that are not Healthy. |
Exploit |
Rare |
For every 5 Dexterity purchased within range, you deal +2.0% increased damage to Vulnerable targets. Dealing damage to a Vulnerable enemy increases your damage by 1%[x] for 6 seconds, up to 10%[x]. |
Golem |
Rare |
For every 5 Willpower purchased within range, Golems gain +4.0% increased damage. Golems gain 25%[x] increased damage. |
Gravekeeper |
Rare |
Grants +25.0% bonus to all Rare nodes within range. You deal 2%[x] increased damage, up to 12%[x], for every Close Corpse. |
Imbiber |
Rare |
For every 5 Willpower purchased within range, you deal +2.6% increased damage while Healthy You gain 30%[+] increased Potion Healing. |
Mage |
Rare |
For every 5 Intelligence purchased within range, Skeleton Mages deal +2.6% increased damage. Skeletal Mages gain 35% increased Resistance to All Elements. |
Revenge |
Rare |
Grants +25.0% bonus to all Rare nodes within range. Thorns damage increases all damage an enemy takes from you and your Minions by 1%[x], up to 10%[x], for 10 seconds. |
Sacrificial |
Rare |
Grants +30.0% bonus to all Magic nodes within range. You deal 10%[x] increased damage while you have no active Minions. |
Scourge |
Rare |
For every 5 Willpower purchased within range, you deal +1.3% increased Shadow damage over time. You and your Minions deal 10%[x] increased damage to enemies affected by Shadow damage over time effects. |
Territorial |
Rare |
For every 5 Dexterity purchased within range, you deal +2.0% increased damage to Close targets. You gain a 15% Damage Reduction against Close enemies. |
Undaunted |
Rare |
For every 5 Willpower purchased within range, you deal +2.0% increased damage while Fortified You gain up to 10% Damage Reduction the more Fortify you have. |
Warrior |
Rare |
For every 5 Dexterity purchased within range, Skeletal Warriors deal +4.0% increased damage. Skeletal Warriors gain 30%[+] increased Armor. |
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Best Paragon Glyphs For Necromancers
Necromancers have struggled to find their place in the end-game meta, with the least number of viable builds of any class. However, many glyphs are high on the tier list.
Control
This is a build-agnostic glyph that many choose to place on their first Paragon Board. This glyph gives additional damage against Crowd Controlled targets, especially Frozen and Stunned ones. The Necromancer’s kit is overflowing with ways to proc this glyph, from Cold Skeletal Mages to Corpse Tendrils.
Territorial
This Glyph is doing very well in recent Metas because of the buffs to Reap, and the remaining popularity of the Infinimist Build. It is a very straightforward glyph that provides additional damage to close targets, and damage reduction against them.
Sacrificial
With the reduction in survivability of the Necromancer’s Minions and the recent focus on hazards such as traps, most Necromancers sacrifice their minions. This means that any abilities targeted to solo Necromancers, such as the Sacrificial Glyph, are currently high in the meta.
Blood-drinker
This glyph assists the Necromancer in generating Fortify, a key mechanic for late-game survivability. All that is required is Blood Orbs, something that most Necromancers will create incidentally as they play, but can also increase through abilities such as Blood Mist.
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