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Best Graphics Settings For Visuals & Performance

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Developer, Void Interactive’s tactical first-person shooter, Ready or Not, is all about heart-pounding and nerve-wracking close-quarter combat. It’s a game where you step into the shoes of a cop, commanding your squad to breach and clear various residential and commercial buildings while rescuing hostages and either arresting or neutralizing hostiles.


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Unlike most first-person shooters, Ready or Not has minimal HUD elements. Meaning, there’s no way to figure out where enemies are unless you see or hear them. So, it becomes absolutely necessary to spot enemies easily and react accordingly, which also necessitates a smoother gameplay experience. The following guide provides a breakdown of the best graphics settings for the best visuals and performance in Ready or Not.

Ready or Not

Released
December 13, 2023

Developer
VOID Interactive

Best In-Game Settings For Clarity & Performance

Squad stacking up to breach a room in Ready or Not

The game includes a decent graphics adjustment options, but it does not help remove some post-process effects like film grain. These options can be disabled by editing the config file, which this guide will delve into after helping you through optimizing the in-game settings. The following table lists all graphical options in the game, along with the recommended setting to maximize performance and visual fidelity:

Graphical Option

Recommended Setting

Screen Mode

Fullscreen

Resolution

Set to native monitor resolution

Resolution Scale

100%

Field of View

90

ADS Zoom

Enabled

Texture Quality

Medium

Shadow Quality

Medium

Post-Process Quality

Medium

Anti-Aliasing Quality

High

VFX Quality

Medium

View Distance

Medium

Frame Limit

Disabled

Motion Blur

Disabled

VSync

Disabled

Bounce Light

Disabled

Enable World Decals

Disabled

Optiwand FPS Limit

Disabled

Optiwand Resolution Scale

100%

FSR2 Quality

Disabled

DLSS Quality

Disabled

Nvidia Reflex Low Latency

Enabled

Game to Render Latency

Disabled

Game Latency

Disabled

Render Latency

Disabled

In addition to changing these graphics settings, you can also adjust either FSR2 or DLSS settings to get a good boost in FPS.

Changing the FSR2 or DLSS settings can make your game look blurrier, impacting the overall experience.

Implementing Additional Performance Fixes

Enter a room after breaching in Ready or Not

How To Fix Shader Compilation Stuttering

Ready or Not suffers from massive shader compilation as it compiles them while you play the game. This process can cause your FPS to fluctuate dramatically, leading to an unsatisfactory experience. To combat stutters caused by shader compilation, you can choose to run the game via DirectX11 API, but you’ll be sacrificing some FPS when compared to running the game via DirectX12.

Usually, when you launch the game via Steam, you should see an option to either launch the game via DirectX11 or DirectX12. At this point, you can choose to launch the game in DirectX11. However, if you’re not seeing this option when launching the game, the following steps will help sort that out:

  • Open Steam and navigate to your library.
  • Now, right click on Ready or Not and choose “Properties.”
  • You should now see a new window pop up. Here, click the “General” tab, followed by the drop-down menu in the launch options.
  • From the drop-down menu, select DirectX11.

Doing so should eliminate most stutters you may encounter due to shader compilation.

How To Disable Film Grain

Secondly, the game also implements a film grain effect as a post-process feature. This effect is not eliminated by disabling post-processing quality within the in-game settings. For the cleanest image possible, it’s recommended to disable this effect. To remove film grain from Ready or Not, follow the steps listed below:

  • Hit Windows+R to bring up the run command.
  • Now, enter the following file path: %LOCALAPPDATA%ReadyOrNotSavedConfigWindowsNoEditorEngine.ini"
  • Scroll to the bottom of the file and add the following command at the bottom:
    • [SystemSettings] r.Tonemapper.Quality=3
  • Save the file, and you’re good to go.

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